Rogue (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Assassination
Deadly Momentum now increases your critical strike chance of your next attack within 15 sec, up from 10 sec.

[::艾泽拉斯国家地理 BBS.NGACN.CC::]

Combat
Mastery: Main Gauche now deals damage equal to 100% of a main hand attack, up from 75%.
Vitality now increases your Attack Power by 25%, up from 20%.
Restless Blades now also affects Redirect.

Subtlety
Preparation no longer affects Evasion
Shadowstep now has a 24 sec cooldown, up from 20 sec.
Sinister Calling now increases total Agility by 30%, up from 25%. Now increases the percentage damage bonus of Backstab and Hemorrhage by an additional 40%, up from 25%.
Find Weakness now causes all your attacks to bypass 35/70% of that enemy's armor, up from 25/50%.
Sanguinary Vein now also gives your Bleed effects a 50/100% chance to not break your Gouge.

刺杀:
刺杀第一排那个杀死有荣誉/经验目标给你增加暴击几率的天赋,效果持续15秒(以前10秒).

战斗:
专精从75%主手伤害上调为100%.
精力增加你AP从20%上调为25%.
飘忽之刃(就是伤害终结技能减少无敌斩CD那个天赋)现在影响转攻.

敏锐:
预备:不重置闪避了.
暗影步:CD从20秒上调至24秒了.
邪恶召唤:基础敏捷增加从25%上调至30%,增加背刺和出血伤害从25%上调至40%.(那TMD比伏击还高,我用影舞是说我脑残吗?)
寻找弱点现在使所有的攻击忽略对方护甲35%/70%,从25%/50%上调.
血腥脉动:50%/100%几率使你的流血效果效果不会打破凿击效果.(为什么不是致盲呢.....)


敏锐抗击打能力和追杀能力略微下调,伤害能力上升,基础AP和暴率少许上升.静待实测结果!