Rogue (Forums / Cataclysm Talent Calculator / Beta Skills/Talents) Assassination Deadly Momentum now increases your critical strike chance of your next attack within 15 sec, up from 10 sec.
[::艾泽拉斯国家地理 BBS.NGACN.CC::]
Combat Mastery: Main Gauche now deals damage equal to 100% of a main hand attack, up from 75%. Vitality now increases your Attack Power by 25%, up from 20%. Restless Blades now also affects Redirect.
Subtlety Preparation no longer affects Evasion Shadowstep now has a 24 sec cooldown, up from 20 sec. Sinister Calling now increases total Agility by 30%, up from 25%. Now increases the percentage damage bonus of Backstab and Hemorrhage by an additional 40%, up from 25%. Find Weakness now causes all your attacks to bypass 35/70% of that enemy's armor, up from 25/50%. Sanguinary Vein now also gives your Bleed effects a 50/100% chance to not break your Gouge.
刺杀: 刺杀第一排那个杀死有荣誉/经验目标给你增加暴击几率的天赋,效果持续15秒(以前10秒).
战斗: 专精从75%主手伤害上调为100%. 精力增加你AP从20%上调为25%. 飘忽之刃(就是伤害终结技能减少无敌斩CD那个天赋)现在影响转攻.
敏锐: 预备:不重置闪避了. 暗影步:CD从20秒上调至24秒了. 邪恶召唤:基础敏捷增加从25%上调至30%,增加背刺和出血伤害从25%上调至40%.(那TMD比伏击还高,我用影舞是说我脑残吗?) 寻找弱点现在使所有的攻击忽略对方护甲35%/70%,从25%/50%上调. 血腥脉动:50%/100%几率使你的流血效果效果不会打破凿击效果.(为什么不是致盲呢.....)
敏锐抗击打能力和追杀能力略微下调,伤害能力上升,基础AP和暴率少许上升.静待实测结果!
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