Ignite munching
Since the design of Ignite doesn’t allow us to resolve munching (defined as multiple simultaneous crits that fail to properly proc Ignite) directly, we’re thinking about a solution that would instead prevent Ignite from proc’ing on periodic crits. This might be a minor dps loss, but possibly no dps loss at all since it would stop most cases of munching. If it turned out to be a dps loss, we could compensate for it elsewhere. You're likely to see some experimenting in future patch PTRs. This is a pretty good example of something we can't hotfix, or rather wouldn't try. It’s the kind of change that would likely have unpredictable side-effects.

因为点燃的设计使得我们无法直接修复该bug. 我们考虑取消dot的暴击产生的点燃来解决. 这可能会导致少量的dps降低,但是也可能不会,因为这将停止绝大多数的点燃bug.如果这导致dps损耗,我们可以在另外的地方补偿. 你们可能会在将来的测试服务器上看到相关的实验. 这是一个例子我们不能hotfix,或者说不愿尝试,因为结果无法预料.